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@@ -0,0 +1,416 @@
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+// Package qr can be used to create QR barcodes.
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+package qr
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+
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+import (
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+ "image"
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+
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+ "github.com/boombuler/barcode"
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+ "github.com/boombuler/barcode/utils"
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+)
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+
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+type encodeFn func(content string, eccLevel ErrorCorrectionLevel) (*utils.BitList, *versionInfo, error)
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+
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+// Encoding mode for QR Codes.
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+type Encoding byte
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+
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+const (
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+ // Auto will choose ths best matching encoding
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+ Auto Encoding = iota
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+ // Numeric encoding only encodes numbers [0-9]
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+ Numeric
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+ // AlphaNumeric encoding only encodes uppercase letters, numbers and [Space], $, %, *, +, -, ., /, :
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+ AlphaNumeric
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+ // Unicode encoding encodes the string as utf-8
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+ Unicode
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+ // only for testing purpose
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+ unknownEncoding
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+)
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+
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+func (e Encoding) getEncoder() encodeFn {
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+ switch e {
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+ case Auto:
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+ return encodeAuto
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+ case Numeric:
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+ return encodeNumeric
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+ case AlphaNumeric:
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+ return encodeAlphaNumeric
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+ case Unicode:
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+ return encodeUnicode
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+ }
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+ return nil
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+}
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+
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+func (e Encoding) String() string {
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+ switch e {
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+ case Auto:
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+ return "Auto"
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+ case Numeric:
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+ return "Numeric"
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+ case AlphaNumeric:
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+ return "AlphaNumeric"
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+ case Unicode:
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+ return "Unicode"
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+ }
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+ return ""
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+}
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+
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+// Encode returns a QR barcode with the given content, error correction level and uses the given encoding
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+func Encode(content string, level ErrorCorrectionLevel, mode Encoding) (barcode.Barcode, error) {
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+ bits, vi, err := mode.getEncoder()(content, level)
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+ if err != nil {
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+ return nil, err
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+ }
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+
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+ blocks := splitToBlocks(bits.IterateBytes(), vi)
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+ data := blocks.interleave(vi)
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+ result := render(data, vi)
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+ result.content = content
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+ return result, nil
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+}
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+
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+func render(data []byte, vi *versionInfo) *qrcode {
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+ dim := vi.modulWidth()
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+ results := make([]*qrcode, 8)
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+ for i := 0; i < 8; i++ {
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+ results[i] = newBarcode(dim)
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+ }
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+
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+ occupied := newBarcode(dim)
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+
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+ setAll := func(x int, y int, val bool) {
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+ occupied.Set(x, y, true)
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+ for i := 0; i < 8; i++ {
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+ results[i].Set(x, y, val)
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+ }
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+ }
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+
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+ drawFinderPatterns(vi, setAll)
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+ drawAlignmentPatterns(occupied, vi, setAll)
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+
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+ //Timing Pattern:
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+ var i int
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+ for i = 0; i < dim; i++ {
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+ if !occupied.Get(i, 6) {
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+ setAll(i, 6, i%2 == 0)
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+ }
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+ if !occupied.Get(6, i) {
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+ setAll(6, i, i%2 == 0)
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+ }
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+ }
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+ // Dark Module
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+ setAll(8, dim-8, true)
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+
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+ drawVersionInfo(vi, setAll)
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+ drawFormatInfo(vi, -1, occupied.Set)
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+ for i := 0; i < 8; i++ {
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+ drawFormatInfo(vi, i, results[i].Set)
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+ }
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+
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+ // Write the data
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+ var curBitNo int
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+
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+ for pos := range iterateModules(occupied) {
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+ var curBit bool
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+ if curBitNo < len(data)*8 {
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+ curBit = ((data[curBitNo/8] >> uint(7-(curBitNo%8))) & 1) == 1
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+ } else {
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+ curBit = false
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+ }
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+
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+ for i := 0; i < 8; i++ {
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+ setMasked(pos.X, pos.Y, curBit, i, results[i].Set)
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+ }
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+ curBitNo++
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+ }
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+
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+ lowestPenalty := ^uint(0)
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+ lowestPenaltyIdx := -1
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+ for i := 0; i < 8; i++ {
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+ p := results[i].calcPenalty()
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+ if p < lowestPenalty {
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+ lowestPenalty = p
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+ lowestPenaltyIdx = i
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+ }
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+ }
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+ return results[lowestPenaltyIdx]
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+}
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+
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+func setMasked(x, y int, val bool, mask int, set func(int, int, bool)) {
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+ switch mask {
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+ case 0:
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+ val = val != (((y + x) % 2) == 0)
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+ break
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+ case 1:
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+ val = val != ((y % 2) == 0)
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+ break
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+ case 2:
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+ val = val != ((x % 3) == 0)
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+ break
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+ case 3:
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+ val = val != (((y + x) % 3) == 0)
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+ break
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+ case 4:
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+ val = val != (((y/2 + x/3) % 2) == 0)
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+ break
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+ case 5:
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+ val = val != (((y*x)%2)+((y*x)%3) == 0)
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+ break
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+ case 6:
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+ val = val != ((((y*x)%2)+((y*x)%3))%2 == 0)
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+ break
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+ case 7:
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+ val = val != ((((y+x)%2)+((y*x)%3))%2 == 0)
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+ }
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+ set(x, y, val)
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+}
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+
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+func iterateModules(occupied *qrcode) <-chan image.Point {
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+ result := make(chan image.Point)
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+ allPoints := make(chan image.Point)
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+ go func() {
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+ curX := occupied.dimension - 1
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+ curY := occupied.dimension - 1
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+ isUpward := true
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+
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+ for true {
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+ if isUpward {
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+ allPoints <- image.Pt(curX, curY)
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+ allPoints <- image.Pt(curX-1, curY)
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+ curY--
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+ if curY < 0 {
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+ curY = 0
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+ curX -= 2
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+ if curX == 6 {
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+ curX--
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+ }
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+ if curX < 0 {
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+ break
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+ }
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+ isUpward = false
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+ }
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+ } else {
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+ allPoints <- image.Pt(curX, curY)
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+ allPoints <- image.Pt(curX-1, curY)
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+ curY++
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+ if curY >= occupied.dimension {
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+ curY = occupied.dimension - 1
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+ curX -= 2
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+ if curX == 6 {
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+ curX--
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+ }
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+ isUpward = true
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+ if curX < 0 {
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+ break
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+ }
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+ }
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+ }
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+ }
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+
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+ close(allPoints)
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+ }()
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+ go func() {
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+ for pt := range allPoints {
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+ if !occupied.Get(pt.X, pt.Y) {
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+ result <- pt
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+ }
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+ }
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+ close(result)
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+ }()
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+ return result
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+}
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+
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+func drawFinderPatterns(vi *versionInfo, set func(int, int, bool)) {
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+ dim := vi.modulWidth()
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+ drawPattern := func(xoff int, yoff int) {
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+ for x := -1; x < 8; x++ {
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+ for y := -1; y < 8; y++ {
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+ val := (x == 0 || x == 6 || y == 0 || y == 6 || (x > 1 && x < 5 && y > 1 && y < 5)) && (x <= 6 && y <= 6 && x >= 0 && y >= 0)
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+
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+ if x+xoff >= 0 && x+xoff < dim && y+yoff >= 0 && y+yoff < dim {
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+ set(x+xoff, y+yoff, val)
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+ }
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+ }
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+ }
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+ }
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+ drawPattern(0, 0)
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+ drawPattern(0, dim-7)
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+ drawPattern(dim-7, 0)
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+}
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+
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+func drawAlignmentPatterns(occupied *qrcode, vi *versionInfo, set func(int, int, bool)) {
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+ drawPattern := func(xoff int, yoff int) {
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+ for x := -2; x <= 2; x++ {
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+ for y := -2; y <= 2; y++ {
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+ val := x == -2 || x == 2 || y == -2 || y == 2 || (x == 0 && y == 0)
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+ set(x+xoff, y+yoff, val)
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+ }
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+ }
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+ }
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+ positions := vi.alignmentPatternPlacements()
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+
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+ for _, x := range positions {
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+ for _, y := range positions {
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+ if occupied.Get(x, y) {
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+ continue
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+ }
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+ drawPattern(x, y)
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+ }
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+ }
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+}
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+
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+var formatInfos = map[ErrorCorrectionLevel]map[int][]bool{
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+ L: {
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+ 0: []bool{true, true, true, false, true, true, true, true, true, false, false, false, true, false, false},
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+ 1: []bool{true, true, true, false, false, true, false, true, true, true, true, false, false, true, true},
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+ 2: []bool{true, true, true, true, true, false, true, true, false, true, false, true, false, true, false},
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+ 3: []bool{true, true, true, true, false, false, false, true, false, false, true, true, true, false, true},
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+ 4: []bool{true, true, false, false, true, true, false, false, false, true, false, true, true, true, true},
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+ 5: []bool{true, true, false, false, false, true, true, false, false, false, true, true, false, false, false},
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+ 6: []bool{true, true, false, true, true, false, false, false, true, false, false, false, false, false, true},
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+ 7: []bool{true, true, false, true, false, false, true, false, true, true, true, false, true, true, false},
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+ },
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+ M: {
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+ 0: []bool{true, false, true, false, true, false, false, false, false, false, true, false, false, true, false},
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+ 1: []bool{true, false, true, false, false, false, true, false, false, true, false, false, true, false, true},
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+ 2: []bool{true, false, true, true, true, true, false, false, true, true, true, true, true, false, false},
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+ 3: []bool{true, false, true, true, false, true, true, false, true, false, false, true, false, true, true},
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+ 4: []bool{true, false, false, false, true, false, true, true, true, true, true, true, false, false, true},
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+ 5: []bool{true, false, false, false, false, false, false, true, true, false, false, true, true, true, false},
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+ 6: []bool{true, false, false, true, true, true, true, true, false, false, true, false, true, true, true},
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+ 7: []bool{true, false, false, true, false, true, false, true, false, true, false, false, false, false, false},
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+ },
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+ Q: {
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+ 0: []bool{false, true, true, false, true, false, true, false, true, false, true, true, true, true, true},
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+ 1: []bool{false, true, true, false, false, false, false, false, true, true, false, true, false, false, false},
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+ 2: []bool{false, true, true, true, true, true, true, false, false, true, true, false, false, false, true},
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+ 3: []bool{false, true, true, true, false, true, false, false, false, false, false, false, true, true, false},
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+ 4: []bool{false, true, false, false, true, false, false, true, false, true, true, false, true, false, false},
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+ 5: []bool{false, true, false, false, false, false, true, true, false, false, false, false, false, true, true},
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+ 6: []bool{false, true, false, true, true, true, false, true, true, false, true, true, false, true, false},
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+ 7: []bool{false, true, false, true, false, true, true, true, true, true, false, true, true, false, true},
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+ },
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+ H: {
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+ 0: []bool{false, false, true, false, true, true, false, true, false, false, false, true, false, false, true},
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+ 1: []bool{false, false, true, false, false, true, true, true, false, true, true, true, true, true, false},
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+ 2: []bool{false, false, true, true, true, false, false, true, true, true, false, false, true, true, true},
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+ 3: []bool{false, false, true, true, false, false, true, true, true, false, true, false, false, false, false},
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+ 4: []bool{false, false, false, false, true, true, true, false, true, true, false, false, false, true, false},
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+ 5: []bool{false, false, false, false, false, true, false, false, true, false, true, false, true, false, true},
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+ 6: []bool{false, false, false, true, true, false, true, false, false, false, false, true, true, false, false},
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+ 7: []bool{false, false, false, true, false, false, false, false, false, true, true, true, false, true, true},
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+ },
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+}
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+
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+func drawFormatInfo(vi *versionInfo, usedMask int, set func(int, int, bool)) {
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+ var formatInfo []bool
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+
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+ if usedMask == -1 {
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+ formatInfo = []bool{true, true, true, true, true, true, true, true, true, true, true, true, true, true, true} // Set all to true cause -1 --> occupied mask.
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+ } else {
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+ formatInfo = formatInfos[vi.Level][usedMask]
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+ }
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+
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+ if len(formatInfo) == 15 {
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+ dim := vi.modulWidth()
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+ set(0, 8, formatInfo[0])
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+ set(1, 8, formatInfo[1])
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+ set(2, 8, formatInfo[2])
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+ set(3, 8, formatInfo[3])
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+ set(4, 8, formatInfo[4])
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+ set(5, 8, formatInfo[5])
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+ set(7, 8, formatInfo[6])
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+ set(8, 8, formatInfo[7])
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+ set(8, 7, formatInfo[8])
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+ set(8, 5, formatInfo[9])
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+ set(8, 4, formatInfo[10])
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+ set(8, 3, formatInfo[11])
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+ set(8, 2, formatInfo[12])
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+ set(8, 1, formatInfo[13])
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+ set(8, 0, formatInfo[14])
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+
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+ set(8, dim-1, formatInfo[0])
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+ set(8, dim-2, formatInfo[1])
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+ set(8, dim-3, formatInfo[2])
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+ set(8, dim-4, formatInfo[3])
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|
|
|
+ set(8, dim-5, formatInfo[4])
|
|
|
|
+ set(8, dim-6, formatInfo[5])
|
|
|
|
+ set(8, dim-7, formatInfo[6])
|
|
|
|
+ set(dim-8, 8, formatInfo[7])
|
|
|
|
+ set(dim-7, 8, formatInfo[8])
|
|
|
|
+ set(dim-6, 8, formatInfo[9])
|
|
|
|
+ set(dim-5, 8, formatInfo[10])
|
|
|
|
+ set(dim-4, 8, formatInfo[11])
|
|
|
|
+ set(dim-3, 8, formatInfo[12])
|
|
|
|
+ set(dim-2, 8, formatInfo[13])
|
|
|
|
+ set(dim-1, 8, formatInfo[14])
|
|
|
|
+ }
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+var versionInfoBitsByVersion = map[byte][]bool{
|
|
|
|
+ 7: []bool{false, false, false, true, true, true, true, true, false, false, true, false, false, true, false, true, false, false},
|
|
|
|
+ 8: []bool{false, false, true, false, false, false, false, true, false, true, true, false, true, true, true, true, false, false},
|
|
|
|
+ 9: []bool{false, false, true, false, false, true, true, false, true, false, true, false, false, true, true, false, false, true},
|
|
|
|
+ 10: []bool{false, false, true, false, true, false, false, true, false, false, true, true, false, true, false, false, true, true},
|
|
|
|
+ 11: []bool{false, false, true, false, true, true, true, false, true, true, true, true, true, true, false, true, true, false},
|
|
|
|
+ 12: []bool{false, false, true, true, false, false, false, true, true, true, false, true, true, false, false, false, true, false},
|
|
|
|
+ 13: []bool{false, false, true, true, false, true, true, false, false, false, false, true, false, false, false, true, true, true},
|
|
|
|
+ 14: []bool{false, false, true, true, true, false, false, true, true, false, false, false, false, false, true, true, false, true},
|
|
|
|
+ 15: []bool{false, false, true, true, true, true, true, false, false, true, false, false, true, false, true, false, false, false},
|
|
|
|
+ 16: []bool{false, true, false, false, false, false, true, false, true, true, false, true, true, true, true, false, false, false},
|
|
|
|
+ 17: []bool{false, true, false, false, false, true, false, true, false, false, false, true, false, true, true, true, false, true},
|
|
|
|
+ 18: []bool{false, true, false, false, true, false, true, false, true, false, false, false, false, true, false, true, true, true},
|
|
|
|
+ 19: []bool{false, true, false, false, true, true, false, true, false, true, false, false, true, true, false, false, true, false},
|
|
|
|
+ 20: []bool{false, true, false, true, false, false, true, false, false, true, true, false, true, false, false, true, true, false},
|
|
|
|
+ 21: []bool{false, true, false, true, false, true, false, true, true, false, true, false, false, false, false, false, true, true},
|
|
|
|
+ 22: []bool{false, true, false, true, true, false, true, false, false, false, true, true, false, false, true, false, false, true},
|
|
|
|
+ 23: []bool{false, true, false, true, true, true, false, true, true, true, true, true, true, false, true, true, false, false},
|
|
|
|
+ 24: []bool{false, true, true, false, false, false, true, true, true, false, true, true, false, false, false, true, false, false},
|
|
|
|
+ 25: []bool{false, true, true, false, false, true, false, false, false, true, true, true, true, false, false, false, false, true},
|
|
|
|
+ 26: []bool{false, true, true, false, true, false, true, true, true, true, true, false, true, false, true, false, true, true},
|
|
|
|
+ 27: []bool{false, true, true, false, true, true, false, false, false, false, true, false, false, false, true, true, true, false},
|
|
|
|
+ 28: []bool{false, true, true, true, false, false, true, true, false, false, false, false, false, true, true, false, true, false},
|
|
|
|
+ 29: []bool{false, true, true, true, false, true, false, false, true, true, false, false, true, true, true, true, true, true},
|
|
|
|
+ 30: []bool{false, true, true, true, true, false, true, true, false, true, false, true, true, true, false, true, false, true},
|
|
|
|
+ 31: []bool{false, true, true, true, true, true, false, false, true, false, false, true, false, true, false, false, false, false},
|
|
|
|
+ 32: []bool{true, false, false, false, false, false, true, false, false, true, true, true, false, true, false, true, false, true},
|
|
|
|
+ 33: []bool{true, false, false, false, false, true, false, true, true, false, true, true, true, true, false, false, false, false},
|
|
|
|
+ 34: []bool{true, false, false, false, true, false, true, false, false, false, true, false, true, true, true, false, true, false},
|
|
|
|
+ 35: []bool{true, false, false, false, true, true, false, true, true, true, true, false, false, true, true, true, true, true},
|
|
|
|
+ 36: []bool{true, false, false, true, false, false, true, false, true, true, false, false, false, false, true, false, true, true},
|
|
|
|
+ 37: []bool{true, false, false, true, false, true, false, true, false, false, false, false, true, false, true, true, true, false},
|
|
|
|
+ 38: []bool{true, false, false, true, true, false, true, false, true, false, false, true, true, false, false, true, false, false},
|
|
|
|
+ 39: []bool{true, false, false, true, true, true, false, true, false, true, false, true, false, false, false, false, false, true},
|
|
|
|
+ 40: []bool{true, false, true, false, false, false, true, true, false, false, false, true, true, false, true, false, false, true},
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+func drawVersionInfo(vi *versionInfo, set func(int, int, bool)) {
|
|
|
|
+ versionInfoBits, ok := versionInfoBitsByVersion[vi.Version]
|
|
|
|
+
|
|
|
|
+ if ok && len(versionInfoBits) > 0 {
|
|
|
|
+ for i := 0; i < len(versionInfoBits); i++ {
|
|
|
|
+ x := (vi.modulWidth() - 11) + i%3
|
|
|
|
+ y := i / 3
|
|
|
|
+ set(x, y, versionInfoBits[len(versionInfoBits)-i-1])
|
|
|
|
+ set(y, x, versionInfoBits[len(versionInfoBits)-i-1])
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+}
|
|
|
|
+
|
|
|
|
+func addPaddingAndTerminator(bl *utils.BitList, vi *versionInfo) {
|
|
|
|
+ for i := 0; i < 4 && bl.Len() < vi.totalDataBytes()*8; i++ {
|
|
|
|
+ bl.AddBit(false)
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ for bl.Len()%8 != 0 {
|
|
|
|
+ bl.AddBit(false)
|
|
|
|
+ }
|
|
|
|
+
|
|
|
|
+ for i := 0; bl.Len() < vi.totalDataBytes()*8; i++ {
|
|
|
|
+ if i%2 == 0 {
|
|
|
|
+ bl.AddByte(236)
|
|
|
|
+ } else {
|
|
|
|
+ bl.AddByte(17)
|
|
|
|
+ }
|
|
|
|
+ }
|
|
|
|
+}
|