version: '3' tasks: web: desc: Build the binary and start the web server. deps: [build] cmds: - ./gogs web build: desc: Build the binary. cmds: - go build -v -ldflags ' -X "{{.PKG_PATH}}.BuildTime={{.BUILD_TIME}}" -X "{{.PKG_PATH}}.BuildCommit={{.BUILD_COMMIT}}" ' -tags '{{.TAGS}}' -trimpath -o gogs vars: PKG_PATH: gogs.io/gogs/internal/conf BUILD_TIME: sh: date -u '+%Y-%m-%d %I:%M:%S %Z' BUILD_COMMIT: sh: git rev-parse HEAD sources: - gogs.go - internal/**/*.go generate-bindata: desc: Generate bindata for all assets. deps: [clean] cmds: - go generate internal/assets/conf/conf.go - go generate internal/assets/templates/templates.go - go generate internal/assets/public/public.go generate-schemadoc: desc: Generate database schema documentation. cmds: - go generate ./internal/db/schemadoc generate: desc: Run all go:generate commands. deps: [generate-bindata, generate-schemadoc] test: desc: Run all tests. cmds: - go test -cover -race ./... clean: desc: Cleans up system meta files for code generation. cmds: - find . -name "*.DS_Store" -type f -delete release: desc: Build the binary and pack resources to a ZIP file. deps: [build] cmds: - rm -rf {{.RELEASE_GOGS}} - mkdir -p {{.RELEASE_GOGS}} - cp -r gogs LICENSE README.md README_ZH.md scripts {{.RELEASE_GOGS}} - cd {{.RELEASE_ROOT}} && zip -r gogs.$(NOW).zip "gogs" vars: RELEASE_ROOT: release RELEASE_GOGS: release/gogs less: desc: Generate CSS from LESS files. cmds: - lessc --clean-css --source-map "public/less/gogs.less" public/css/gogs.min.css fixme: desc: Show all occurrences of "FIXME". cmds: - grep -rnw "FIXME" internal todo: desc: Show all occurrences of "TODO". cmds: - grep -rnw "TODO" internal legacy: desc: Identify legacy and deprecated lines. cmds: - grep -rnw "\(LEGACY\|Deprecated\)" internal