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@@ -8,6 +8,7 @@
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#include <vector>
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#include <map>
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#include <iostream>
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+#include <cmath>
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class EffectsForCell{
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public:
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@@ -22,7 +23,7 @@ Cell::Cell()
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clearCell_();
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AddedToQuery_ = true;
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col_ = row_ = 0;
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- coor_x_ = coor_y_ = 0;
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+ coor_x_ = coor_y_ = -1;
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}
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Cell * Cell::getleftUp() {
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@@ -61,10 +62,10 @@ Cell * Cell::getrightDown() {
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void Cell::setrightDown(Cell * t) {
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rightDown_ = t;
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}
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-Unit * Cell::getCharacter() {
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+std::shared_ptr<Unit> Cell::getCharacter() {
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return character_;
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}
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-void Cell::setCharacter(Unit * t) {
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+void Cell::setCharacter(std::shared_ptr<Unit> t) {
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character_ = t;
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}
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@@ -82,8 +83,7 @@ double Cell::getYCoordinate() {
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return coor_y_;
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}
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-void Cell::setXCoordinate(double coordinate)
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-{
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+void Cell::setYCoordinate(double coordinate) {
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coor_y_ = coordinate;
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}
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@@ -224,7 +224,7 @@ void Cell::clearTable_() {
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}
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void Cell::recalcAttackable_(Cell * Now,bool isReached){
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- /* if(Now == nullptr)return;
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+ if(Now == nullptr)return;
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if (!isEmpty() && !Now->isEmpty() &&
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getCharacter()->canAttackForDistance("Melee", Now->getdistance_barrier())
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) {
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@@ -234,7 +234,7 @@ void Cell::recalcAttackable_(Cell * Now,bool isReached){
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getCharacter()->canAttackForDistance("Range", Now->getdistance_barrier())
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) {
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Now->setisRangeAttackAble(true);
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- }*/
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+ }
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return;
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}
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@@ -281,6 +281,7 @@ void Cell::updateMoveableCells_(std::queue<Cell*> & Q) {
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void Cell::updateUnMovealeCells_(std::queue<Cell*> & Q) {
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auto f = [&Q](Cell * t, Cell * parent) {
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if (t && !t->AddedToQuery_) {
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+ parent->getCharacter();
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t->AddedToQuery_ = true;
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Q.push(t);
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}
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@@ -350,7 +351,15 @@ Cell* Cell::getRealShootTarget(Cell* next){
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}
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}
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-void Cell::print(){
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- return;
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- //do nothing, need content
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+std::vector<std::pair<double, double> > Cell::getPoints(double radius, double start_angle) {
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+ const double delta_radians = acos(-1) / 180.0;
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+ std::vector<std::pair<double, double> > res;
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+ std::vector<double> angles = {0, 60, 120, 180, 240, 300};
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+ for(size_t i = 0;i < angles.size();++i){
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+ angles[i] += start_angle;
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+ res.push_back({coor_x_ + radius * std::cos(angles[i] * delta_radians),
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+ coor_y_ + radius * std::sin(angles[i] * delta_radians)});
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+ }
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+ return res;
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}
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+
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