@@ -0,0 +1,14 @@
+#pragma once
+#include <iostream>
+
+class Unit {
+private:
+ int expirience_;
+ int level_;
+ int hit_points_;
+ int mana_points_;
+ int energy_points_;
+ int active_points_;
+ std::vector <
+public:
+};
@@ -0,0 +1,26 @@
+#include <vector>
+class Spell {
+ //empty for allow to compile
+protected:
+ int atack_range_;
+ std::pair <int, int> location_; //x - first, y - second
+ std::vector <Spell> skills_;
+ Unit();
+ ~Unit();