#ifndef MAINMENU_H #define MAINMENU_H #include "gui/scene.h" #include namespace Ui { class MainMenu; } class MainMenu : public Scene { Q_OBJECT public: explicit MainMenu(QWidget *parent = 0); ~MainMenu(); void ParseArgs(QString args) {} private slots: void on_exit_button_clicked(); void on_pvp_local_battle_button_clicked(); private: Ui::MainMenu *ui; }; #endif // MAINMENU_H