// // Created by IgorBat on 23.04.2018. // #include #include "effects\selfheal.h" #include "cell.h" #include "units\unit.h" #include void SelfHeal::OperateOnCell(Cell* cell){ throw std :: string("CAN'T TOUCH THIS"); } void SelfHeal::OperateOnUnit(Unit* unit){ //unit.setHealthPoints(std :: min(unit.getHealthPoints() + count_ > unit->getMaxHealthPoints()); //check_on_is_it_max }