#ifndef DIALOGFORM_H #define DIALOGFORM_H #include #include "gui/scene.h" namespace Ui { class DialogForm; } class DialogForm : public Scene { Q_OBJECT public: explicit DialogForm(QWidget *parent = 0); void exec(); bool isOk(); void setTitle(QString title); void setText(QString text); void setShowCancel(bool show); ~DialogForm(); private slots: void on_cancel_button_clicked(); void on_ok_button_clicked(); private: bool ok; Ui::DialogForm *ui; }; #endif // DIALOGFORM_H