#ifndef PLAYERVSPLAYERINTRO_H #define PLAYERVSPLAYERINTRO_H #include "gui/scene.h" #include namespace Ui { class PlayerVsPlayerIntro; } class PlayerVsPlayerIntro : public Scene { Q_OBJECT public: explicit PlayerVsPlayerIntro(QWidget *parent = 0); ~PlayerVsPlayerIntro(); void ParseArgs(QString args) {} private slots: void on_back_to_menu_clicked(); void on_go_next_clicked(); private: Ui::PlayerVsPlayerIntro *ui; }; #endif // PLAYERVSPLAYERINTRO_H