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- #-------------------------------------------------
- #
- # Project created by QtCreator 2018-03-07T02:18:16
- #
- #-------------------------------------------------
- QT += core gui multimedia
- greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
- TARGET = game
- TEMPLATE = app
- CONFIG += c++14
- CONFIG += resources_big
- # The following define makes your compiler emit warnings if you use
- # any feature of Qt which has been marked as deprecated (the exact warnings
- # depend on your compiler). Please consult the documentation of the
- # deprecated API in order to know how to port your code away from it.
- DEFINES += QT_DEPRECATED_WARNINGS
- # You can also make your code fail to compile if you use deprecated APIs.
- # In order to do so, uncomment the following line.
- # You can also select to disable deprecated APIs only up to a certain version of Qt.
- #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
- INCLUDEPATH += $$PWD/include/
- INCLUDEPATH += $$PWD/ui/
- # ================================================== #
- message(================QT INFO====================)
- message(Qt version: $$[QT_VERSION])
- message(Qt is installed in $$[QT_INSTALL_PREFIX])
- # ================================================== #
- message(==========BUILDING EXTERNAL RES============)
- win32 {
- build_pass: CONFIG(debug, debug|release) {
- DESTDIR = $$OUT_PWD/debug
- }
- else: build_pass {
- DESTDIR = $$OUT_PWD/release
- }
- }
- unix {
- DESTDIR = $$OUT_PWD
- }
- guiRes.target = BuildResources
- exists($$DESTDIR/res) {
- message("Directory $$DESTDIR/res already exists")
- } else {
- guiRes.commands += $(MKDIR) \"$$DESTDIR/res\" $$escape_expand(\n\t)
- }
- EXT_RES = \
- "$$PWD/res/main_menu.qrc -o $$DESTDIR/res/data001.gtr" \
- "$$PWD/res/hotseat_intro.qrc -o $$DESTDIR/res/data002.gtr" \
- "$$PWD/res/hotseat_recruitment.qrc -o $$DESTDIR/res/data003.gtr" \
- "$$PWD/res/hotseat_prebattle.qrc -o $$DESTDIR/res/data004.gtr" \
- "$$PWD/res/hotseat_game.qrc -o $$DESTDIR/res/data005.gtr" \
- "$$PWD/res/effect_data.qrc -o $$DESTDIR/res/data006.gtr" \
- "$$PWD/res/spell_data.qrc -o $$DESTDIR/res/data007.gtr" \
- "$$PWD/res/unit_data.qrc -o $$DESTDIR/res/data008.gtr" \
- "$$PWD/res/window_data.qrc -o $$DESTDIR/res/data009.gtr" \
- "$$PWD/res/fonts_data.qrc -o $$DESTDIR/res/data010.gtr" \
- for (RES, EXT_RES) {
- win32 {
- message(rcc.exe -binary $${RES})
- guiRes.commands += rcc.exe -binary $${RES} $$escape_expand(\n\t)
- }
- unix {
- guiRes.commands += rcc -binary $${RES} $$escape_expand(\n\t)
- }
- }
- QMAKE_EXTRA_TARGETS += guiRes
- PRE_TARGETDEPS += BuildResources
- # ================================================== #
- SOURCES += \
- source/main.cpp \
- source/cell.cpp \
- source/playermanager.cpp \
- source/race.cpp \
- source/racemanager.cpp \
- source/soundengine.cpp \
- \
- \ #source/effects/effect.cpp \
- \ #source/effects/melledamage.cpp \
- \ #source/effects/selfheal.cpp \
- \
- source/gui/guiscenemanager.cpp \
- source/gui/scene.cpp \
- \
- source/hotseatgame/raceicon.cpp \
- source/hotseatgame/uniticon.cpp \
- source/hotseatgame/gamemanager.cpp \
- source/hotseatgame/unitsqueue.cpp \
- \
- \ #source/skills/spell.cpp \
- \ #source/skills/selfheal.cpp \
- \ #source/skills/melledamage.cpp \
- \
- source/units/mage.cpp \
- source/units/unit.cpp \
- source/units/warrior.cpp \
- \
- ui/hotseat_game/hotseatgame.cpp \
- ui/hotseat_intro/playervsplayerintro.cpp \
- ui/hotseat_prebattle/prebattlescene.cpp \
- ui/hotseat_recruitment/recruitmentscene.cpp \
- ui/loading_form/loadingform.cpp \
- ui/main_menu/mainmenu.cpp \
- ui/main_menu/mainmenubackground.cpp
- HEADERS += \
- include/abstractfactory.h \
- include/cell.h \
- include/player.h \
- include/playermanager.h \
- include/race.h \
- include/racemanager.h \
- include/soundengine.h \
- \
- \ #include/effects/effect.h \
- \ #include/effects/melledamage.h \
- \ #include/effects/selfheal.h \
- \
- include/gui/guiscenemanager.h \
- include/gui/scene.h \
- \
- include/hotseatgame/gamemanager.h \
- include/hotseatgame/raceicon.h \
- include/hotseatgame/uniticon.h \
- include/hotseatgame/unitsqueue.h \
- \
- \ #include/skills/melledamage.h \
- \ #include/skills/selfheal.h \
- \ #include/skills/spell.h \
- \
- include/units/mage.h \
- include/units/unit.h \
- include/units/warrior.h \
- \
- ui/hotseat_game/hotseatgame.h \
- ui/hotseat_intro/playervsplayerintro.h \
- ui/hotseat_prebattle/prebattlescene.h \
- ui/hotseat_recruitment/recruitmentscene.h \
- ui/loading_form/loadingform.h \
- ui/main_menu/mainmenu.h \
- ui/main_menu/mainmenubackground.h
- FORMS += \
- ui/hotseat_game/hotseatgame.ui \
- ui/hotseat_intro/playervsplayerintro.ui \
- ui/hotseat_prebattle/prebattlescene.ui \
- ui/hotseat_recruitment/recruitmentscene.ui \
- ui/loading_form/loadingform.ui \
- ui/main_menu/mainmenu.ui \
- ui/main_menu/mainmenubackground.ui
- debug {
- #CONFIG += console
- RESOURCES += \
- res/hotseat_intro.qrc \
- #res/hotseat_recruitment.qrc \
- res/hotseat_prebattle.qrc \
- #res/hotseat_game.qrc \
- res/main_menu.qrc \
- res/hotseat_intro.qrc \
- \
- res/effect_data.qrc \
- res/spell_data.qrc \
- res/unit_data.qrc \
- res/window_data.qrc \
- res/fonts_data.qrc
- # res/all_data.qrc
- }
- RC_ICONS = $$PWD/assets/common/icon.ico
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