#include "messagedialog.h" #include "ui_messagedialog.h" #include #include #include #include "models/lotrodatmanager.h" #include using namespace LOTRO_DAT; MessageDialog::MessageDialog(QWidget *parent) : QDialog(parent), ui(new Ui::MessageDialog) { ui->setupUi(this); setModal(true); QPixmap background(":/assets/backgrounds/process_dialog.png"); QPixmap current_bg = background.scaled(width(), height(), Qt::IgnoreAspectRatio, Qt::SmoothTransformation); QBitmap current_mask = current_bg.mask(); setMask(current_mask); QPalette palette; palette.setBrush(QPalette::Window, current_bg); setPalette(palette); } void MessageDialog::mousePressEvent(QMouseEvent *event) { } void MessageDialog::updateUI() { } void MessageDialog::mouseMoveEvent(QMouseEvent *event) { } MessageDialog::~MessageDialog() { delete ui; }