#include "serverstatuswidget.h" #include #include #include #include ServerStatusWidget::ServerStatusWidget(QWidget *parent) : QWidget(parent) { setAttribute(Qt::WA_Hover); setMouseTracking(true); current_bg = QPixmap(":/flags/flag2.png"); changeImageSrc(":/flags/flag2.png"); } void ServerStatusWidget::changeImageSrc(const QString &src) { if (!qApp) return; img_src = src; QPixmap *cur_bg = new QPixmap(current_bg); QPixmap *new_bg= new QPixmap(QPixmap(src)); QtConcurrent::run([cur_bg, new_bg, src, this](){ const int iterations_num = 100; const int iteration_sleep = 20; for (int i = 0; i < iterations_num && qApp; i++) { if (img_src != src) break; QPainter painter; painter.begin(cur_bg); painter.setOpacity(double(10 + i) / double(iterations_num)); painter.setCompositionMode(QPainter::CompositionMode_Source); painter.drawPixmap(0,0, *new_bg); painter.end(); bg_lock.lock(); current_bg = *cur_bg; bg_lock.unlock(); QMetaObject::invokeMethod(this, "repaint", Qt::QueuedConnection); QThread::msleep(iteration_sleep); } delete cur_bg; delete new_bg; }); } void ServerStatusWidget::enterEvent(QEvent * event) { qDebug() << Q_FUNC_INFO << this->objectName(); changeImageSrc(":/flags/flag2_hover.png"); QWidget::enterEvent(event); } void ServerStatusWidget::paintEvent(QPaintEvent *event) { Q_UNUSED(event); QPainter painter; painter.begin(this); painter.drawPixmap(0,0, current_bg); painter.end(); } void ServerStatusWidget::leaveEvent(QEvent * event) { qDebug() << Q_FUNC_INFO << this->objectName(); changeImageSrc(":/flags/flag2.png"); QWidget::leaveEvent(event); }