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- #ifndef LOTRO_DAT_SUBFILE_H
- #define LOTRO_DAT_SUBFILE_H
- #include "binarydata.h"
- #include "subfiledata.h"
- #include <string>
- namespace LOTRO_DAT {
- enum FILE_TYPE {
- TEXT,
- JPG,
- DDS,
- WAV,
- OGG,
- FONT,
- UNKNOWN
- };
- FILE_TYPE FileTypeFromString(std::string ext);
- FILE_TYPE FileTypeFromFileContents(int file_id, const BinaryData& file_data);
- std::string StringFromFileType(FILE_TYPE type);
- BinaryData BuildForImport(const BinaryData& old_data, const SubfileData& outer_data);
- SubfileData BuildForExport(int file_id, const BinaryData& inner_data);
- namespace Subfiles {
- template<FILE_TYPE type>
- class Subfile {
- public:
- static BinaryData BuildForImport(const BinaryData& old_data, const SubfileData& outer_data);
- static SubfileData BuildForExport(const BinaryData& inner_data);
- };
- }; // namespace Subfiles
- }; // namespace LOTRO_DAT
- #endif // LOTRO_DAT_SUBFILE_H
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