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+#include "Cell.h"
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+#include <assert.h>
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+#include <string>
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+#include <string.h>
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+//#include "unit.h"
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+#include <queue>
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+#include <vector>
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+
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+class Unit{
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+public:
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+ bool CanMoveForDistance(int distance){
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+ return true;
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+ }
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+ /*
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+ template<std::string AttackType>
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+ bool CanAttackForDistance(int distance){
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+ return true;
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+ }
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+ bool CanAttackForDistance<"Melee">(int distance){
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+ return true;
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+ }
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+ bool CanAttackForDistance<"Range">(int distance){
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+ return true;
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+ }*/
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+};
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+
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+class EffectsForCell{
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+public:
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+ void OperateOnCell(Cell*){}
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+};
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+
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+Cell::Cell(Unit* character) {
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+ leftUp_ = left_ = leftDown_ = nullptr;
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+ rightUp_ = right_ = rightDown_ = nullptr;
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+ character_ = character;
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+ clearCell_();
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+ AddedToQuery_ = true;
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+}
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+
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+Cell * Cell::getleftUp() {
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+ return leftUp_;
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+}
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+void Cell::setleftUp(Cell * t) {
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+ leftUp_ = t;
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+}
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+Cell * Cell::getleft() {
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+ return left_;
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+}
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+void Cell::setleft(Cell * t) {
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+ left_ = t;
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+}
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+Cell * Cell::getleftDown() {
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+ return leftDown_;
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+}
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+void Cell::setleftDown(Cell * t) {
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+ leftDown_ = t;
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+}
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+Cell * Cell::getrightUp() {
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+ return rightUp_;
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+}
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+void Cell::setrightUp(Cell * t) {
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+ rightUp_ = t;
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+}
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+Cell * Cell::getright() {
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+ return right_;
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+}
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+void Cell::setright(Cell * t) {
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+ right_ = t;
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+}
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+Cell * Cell::getrightDown() {
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+ return rightDown_;
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+}
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+void Cell::setrightDown(Cell * t) {
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+ rightDown_ = t;
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+}
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+Unit * Cell::getCharacter() {
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+ return character_;
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+}
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+void Cell::setCharacter(Unit * t) {
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+ character_ = t;
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+}
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+
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+int Cell::getdistance_barrier(){
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+ return distance_barrier_;
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+}
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+void Cell::setdistance_barrier(int distance_barrier){
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+ distance_barrier_ = distance_barrier;
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+}
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+int Cell::getdistance_through(){
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+ return distance_through_;
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+}
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+void Cell::setdistance_through(int distance_through){
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+ distance_through_ = distance_through;
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+}
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+
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+bool Cell::getisMoveAble(){
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+ return isMoveAble_;
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+}
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+void Cell::setisMoveAble(bool isMoveAble){
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+ isMoveAble_ = isMoveAble;
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+}
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+bool Cell::getisMeleeAttackAble(){
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+ return isMeleeAttackAble_;
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+}
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+void Cell::setisMeleeAttackAble(bool isMeleeAttackAble){
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+ isMeleeAttackAble_ = isMeleeAttackAble;
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+}
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+bool Cell::getisRangeAttackAble(){
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+ return isRangeAttackAble_;
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+}
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+void Cell::setisRangeAttackAble(bool isRangeAttackAble){
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+ isRangeAttackAble_ = isRangeAttackAble;
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+}
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+
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+bool Cell::isEmpty() {
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+ return character_ == NULL;
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+}
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+
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+void Cell::recalculateAllEffectsList(){
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+ for(std::vector<EffectsForCell*>::iterator it = beginIteratorEffectsList();
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+ it != endIteratorEffectsList();++it){
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+ (*it)->OperateOnCell(this);
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+ }
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+}
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+void Cell::add(EffectsForCell* effect){
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+ effects_list_.push_back(effect);
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+}
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+void Cell::remove(std::vector<EffectsForCell*>::iterator it){
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+ if(beginIteratorEffectsList() <= it && it < endIteratorEffectsList()){
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+ effects_list_.erase(it);
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+ }
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+}
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+void Cell::remove(EffectsForCell* effect){
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+ for(std::vector<EffectsForCell*>::iterator it = beginIteratorEffectsList();
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+ it != endIteratorEffectsList();++it){
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+ if((*it) == effect){
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+ remove(it);
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+ return;
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+ }
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+ }
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+}
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+std::vector<EffectsForCell*>::iterator Cell::beginIteratorEffectsList(){
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+ return effects_list_.begin();
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+}
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+std::vector<EffectsForCell*>::iterator Cell::endIteratorEffectsList(){
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+ return effects_list_.end();
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+}
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+
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+void Cell::RecalculateTableWithCenterThisPoint() {
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+ clearTable_();
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+ std::queue<Cell*> qWithoutMoveable;
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+ updateMoveableCells_(qWithoutMoveable);
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+ updateUnMovealeCells_(qWithoutMoveable);
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+}
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+std::vector <Cell*> Cell::actualPath(Cell* to) {
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+ if (!to || !to->getisMoveAble())return std::vector<Cell*>();
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+ auto ret = std::vector<Cell*>(1, to);
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+ while (to != this) {
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+ Cell * parent = nullptr;
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+ auto f = [&parent](Cell * TestParent, Cell * Now) {
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+ if (TestParent && TestParent->getdistance_barrier() + 1 == Now->getdistance_barrier()
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+ && TestParent->getisMoveAble()) {
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+ parent = TestParent;
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+ }
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+ };
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+ assert(parent != nullptr);
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+ f(to->getleftUp(), to);
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+ f(to->getleft(), to);
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+ f(to->getleftDown(), to);
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+ f(to->getrightUp(), to);
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+ f(to->getright(), to);
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+ f(to->getrightDown(), to);
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+ to = parent;
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+ ret.push_back(to);
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+ }
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+ return ret;
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+}
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+
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+void Cell::clearCell_() {
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+ setdistance_barrier(-1);
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+ setdistance_through(-1);
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+ setisMeleeAttackAble(false);
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+ setisMoveAble(false);
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+ setisRangeAttackAble(false);
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+}
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+
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+void Cell::clearTable_() {
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+ std::queue<Cell*> q;
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+ q.push(this);
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+ clearCell_();
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+ setdistance_through(0);
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+ this->AddedToQuery_ = false;
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+ auto f = [&q](Cell * t, Cell * parent) {
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+ if (t && t->AddedToQuery_ == true) {
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+ q.push(t);
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+ t->setdistance_through(
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+ parent->getdistance_through() + 1
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+ );
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+ t->AddedToQuery_ = false;
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+ }
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+ };
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+ while (!q.empty()) {
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+ Cell * Now = q.front();
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+ q.pop();
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+ Now->clearCell_();
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+ f(Now->getleftUp(), Now);
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+ f(Now->getleft(), Now);
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+ f(Now->getleftDown(), Now);
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+ f(Now->getrightUp(), Now);
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+ f(Now->getright(), Now);
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+ f(Now->getrightDown(), Now);
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+ }
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+}
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+
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+void Cell::recalcAttackable_(Cell * Now){
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+ if(Now == nullptr)return;
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+ if (!isEmpty() && !Now->isEmpty() &&
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+ getCharacter()->CanAttackForDistance<"Melee">(Now->getdistance_barrier())
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+ ) {
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+ Now->setisMeleeAttackAble(true);
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+ }
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+ if (!isEmpty() && !Now->isEmpty() &&
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+ getCharacter()->CanAttackForDistance<"Range">(Now->getdistance_barrier())
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+ ) {
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+ Now->setisRangeAttackAble(true);
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+ }
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+}
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+
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+void Cell::recalcMoveable_(Cell * Now){
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+ if(Now == nullptr || Now->isEmpty() || isEmpty())return;
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+ getCharacter()->CanMoveForDistance()
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+}
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+
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+void Cell::updateMoveableCells_(std::queue<Cell*> & Q) {
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+ std::queue<Cell*> q;
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+ q.push(this);
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+ setdistance_barrier(0);
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+ auto f = [&q, &Q](Cell * t, Cell * parent) {
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+ if (t && !t->AddedToQuery_) {
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+ t->AddedToQuery_ = true;
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+ if (t->getCharacter() != NULL) {
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+ Q.push(t);
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+ return;
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+ }
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+ q.push(t);
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+ t->setdistance_barrier(
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+ parent->getdistance_barrier() + 1
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+ );
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+ }
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+ };
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+ while (!q.empty()) {
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+ Cell * Now = q.front();
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+ Now->setisMoveAble();
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+ recalcAttackable_(Now);
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+ q.pop();
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+ f(Now->getleftUp(), Now);
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+ f(Now->getleft(), Now);
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+ f(Now->getleftDown(), Now);
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+ f(Now->getrightUp(), Now);
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+ f(Now->getright(), Now);
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+ f(Now->getrightDown(), Now);
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+ }
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+}
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+
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+void Cell::updateUnMovealeCells_(std::queue<Cell*> & Q) {
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+ auto f = [&Q](Cell * t, Cell * parent) {
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+ if (t && !t->AddedToQuery_) {
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+ t->AddedToQuery_ = true;
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+ Q.push(t);
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+ }
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+ };
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+ while (!Q.empty()) {
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+ Cell * Now = Q.front();
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+ Now->setisMoveable(false);
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+ Now->setisAttackable(false);
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+ Q.pop();
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+ f(Now->getleftUp(), Now);
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+ f(Now->getleft(), Now);
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+ f(Now->getleftDown(), Now);
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+ f(Now->getrightUp(), Now);
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+ f(Now->getright(), Now);
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+ f(Now->getrightDown(), Now);
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+ }
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+}
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