Ivan Arkhipov 0c20c95055 Merge branch 'spelleffects' of GooseHouse/game-client into dev %!s(int64=6) %!d(string=hai) anos
..
effects d3846026aa add effects %!s(int64=6) %!d(string=hai) anos
gui a28814995a Добавить 'include/gui/README.md' %!s(int64=6) %!d(string=hai) anos
hotseatgame 18b201c1b8 added primal GameManager, added empty Cells print() %!s(int64=6) %!d(string=hai) anos
skills fd5ce3aaaa Done: basic spell/skill model. TODO: Spell:traits %!s(int64=6) %!d(string=hai) anos
units 32b9548b7e Warrior mechanics and fixes in unit and cell %!s(int64=6) %!d(string=hai) anos
Cell.h 18b201c1b8 added primal GameManager, added empty Cells print() %!s(int64=6) %!d(string=hai) anos
README.md 53ce6526f9 Добавлен README.md в папке include %!s(int64=6) %!d(string=hai) anos
UnitsQueue.h ef32bb4e09 added UnitsQueue %!s(int64=6) %!d(string=hai) anos
abstractfactory.h 72d7779280 Completed base realisation of Race and RaceManager classes. %!s(int64=6) %!d(string=hai) anos
player.h 4e5b1dd0fc Minor icon and scenes fixes & improvements %!s(int64=6) %!d(string=hai) anos
playermanager.h f984ff2407 Added PlayerManager class, partly implemented army recruitment scene %!s(int64=6) %!d(string=hai) anos
race.h f984ff2407 Added PlayerManager class, partly implemented army recruitment scene %!s(int64=6) %!d(string=hai) anos
racemanager.h 7fc915e8be Refactored Unit.h in order to use with gui. Added inheritor c %!s(int64=6) %!d(string=hai) anos

README.md

Директория /include

В этой директории находятся и размещаются все текущие заголовочные файлы проекта. Заголовочные файлы одной тематики должны быть сгруппированы в папки (пример: /include/gui, /include/units)