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- #-------------------------------------------------
- #
- # Project created by QtCreator 2018-03-07T02:18:16
- #
- #-------------------------------------------------
- QT += core gui multimedia
- greaterThan(QT_MAJOR_VERSION, 4): QT += widgets
- TARGET = game
- TEMPLATE = app
- CONFIG += c++14
- # The following define makes your compiler emit warnings if you use
- # any feature of Qt which has been marked as deprecated (the exact warnings
- # depend on your compiler). Please consult the documentation of the
- # deprecated API in order to know how to port your code away from it.
- DEFINES += QT_DEPRECATED_WARNINGS
- # You can also make your code fail to compile if you use deprecated APIs.
- # In order to do so, uncomment the following line.
- # You can also select to disable deprecated APIs only up to a certain version of Qt.
- #DEFINES += QT_DISABLE_DEPRECATED_BEFORE=0x060000 # disables all the APIs deprecated before Qt 6.0.0
- INCLUDEPATH += $$PWD/include/
- INCLUDEPATH += $$PWD/ui/
- # ================================================== #
- win32 {
- build_pass: CONFIG(debug, debug|release) {
- DESTDIR = $$OUT_PWD/debug
- }
- else: build_pass {
- DESTDIR = $$OUT_PWD/release
- }
- }
- unix {
- DESTDIR = $$OUT_PWD
- }
- guiRes.target = BuildResources
- exists($$DESTDIR/res) {
- message("Directory $$DESTDIR/res already exists")
- } else {
- guiRes.commands += $(MKDIR) \"$$DESTDIR/res\" $$escape_expand(\n\t)
- }
- win32 {
- guiRes.commands += rcc.exe -binary $$PWD/res/hotseatgame/game_ui.qrc -o $$DESTDIR/res/game_ui_data.gtr $$escape_expand(\n\t) \
- rcc.exe -binary $$PWD/res/hotseatgame/units.qrc -o $$DESTDIR/res/unit_data.gtr $$escape_expand(\n\t) \
- rcc.exe -binary $$PWD/res/hotseatgame/effects.qrc -o $$DESTDIR/res/effect_data.gtr $$escape_expand(\n\t) \
- rcc.exe -binary $$PWD/res/hotseatgame/spells.qrc -o $$DESTDIR/res/spell_data.gtr
- }
- unix {
- guiRes.commands += rcc -binary $$PWD/res/hotseatgame/game_ui.qrc -o $$DESTDIR/res/game_ui_data.gtr $$escape_expand(\n\t) \
- rcc -binary $$PWD/res/hotseatgame/units.qrc -o $$DESTDIR/res/unit_data.gtr $$escape_expand(\n\t) \
- rcc -binary $$PWD/res/hotseatgame/effects.qrc -o $$DESTDIR/res/effect_data.gtr $$escape_expand(\n\t) \
- rcc -binary $$PWD/res/hotseatgame/spells.qrc -o $$DESTDIR/res/spell_data.gtr
- }
- QMAKE_EXTRA_TARGETS += guiRes
- PRE_TARGETDEPS += BuildResources
- # ================================================== #
- SOURCES += \
- source/main.cpp \
- source/cell.cpp \
- source/playermanager.cpp \
- source/race.cpp \
- source/racemanager.cpp \
- source/soundengine.cpp \
- \
- source/effects/effect.cpp \
- source/effects/melledamage.cpp \
- source/effects/selfheal.cpp \
- \
- source/gui/guiscenemanager.cpp \
- source/gui/scene.cpp \
- \
- source/hotseatgame/raceicon.cpp \
- source/hotseatgame/uniticon.cpp \
- source/hotseatgame/gamemanager.cpp \
- source/hotseatgame/unitsqueue.cpp \
- \
- source/skills/spell.cpp \
- source/skills/selfheal.cpp \
- source/skills/melledamage.cpp \
- \
- source/units/mage.cpp \
- source/units/unit.cpp \
- source/units/warrior.cpp \
- \
- ui/hotseat_game/hotseatgame.cpp \
- ui/hotseat_intro/playervsplayerintro.cpp \
- ui/hotseat_prebattle/prebattlescene.cpp \
- ui/hotseat_recruitment/recruitmentscene.cpp \
- ui/loading_form/loadingform.cpp \
- ui/main_menu/mainmenu.cpp \
- HEADERS += \
- include/abstractfactory.h \
- include/cell.h \
- include/player.h \
- include/playermanager.h \
- include/race.h \
- include/racemanager.h \
- include/soundengine.h \
- \
- include/effects/effect.h \
- include/effects/melledamage.h \
- include/effects/selfheal.h \
- \
- include/gui/guiscenemanager.h \
- include/gui/scene.h \
- \
- include/hotseatgame/gamemanager.h \
- include/hotseatgame/raceicon.h \
- include/hotseatgame/uniticon.h \
- include/hotseatgame/unitsqueue.h \
- \
- include/skills/melledamage.h \
- include/skills/selfheal.h \
- include/skills/spell.h \
- \
- include/units/mage.h \
- include/units/unit.h \
- include/units/warrior.h \
- \
- ui/hotseat_game/hotseatgame.h \
- ui/hotseat_intro/playervsplayerintro.h \
- ui/hotseat_prebattle/prebattlescene.h \
- ui/hotseat_recruitment/recruitmentscene.h \
- ui/loading_form/loadingform.h \
- ui/main_menu/mainmenu.h
- FORMS += \
- ui/hotseat_game/hotseatgame.ui \
- ui/hotseat_intro/playervsplayerintro.ui \
- ui/hotseat_prebattle/prebattlescene.ui \
- ui/hotseat_recruitment/recruitmentscene.ui \
- ui/loading_form/loadingform.ui \
- ui/main_menu/mainmenu.ui
- RESOURCES += \
- res/GUI.qrc \
- res/hotseatgame/game_ui.qrc \
- res/hotseatgame/units.qrc \
- res/hotseatgame/spells.qrc \
- res/hotseatgame/effects.qrc \
- res/main_menu.qrc \
- res/loading_form.qrc
- RC_ICONS = $$PWD/assets/common/icon.ico
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